This game sounds neat, and fits the theme/limitation in what seems like a unique way, but the gameplay...you're supposed to keep motivation high and anxiety low, but I can't tell if there's anything I can do other than restart segfaulted computers and promote managers, let alone how that affects motivation/anxiety. As a result, I was almost constantly in the red for several minutes, yet somehow wasn't losing?
Tbh I kind of forgot to clarify in the instructions that the anxiety and productivity of managers, at the point of promotion, goes on to affect others'.
Also, to either win or lose the bar graph has to reach a certain average along its length.
Love The Game, The Theme And Requirement Work Perfect, Tho I Can't Get The Bar Out Of Red, I Love The Sound Alerts And The Cute Player, The Game Is Alot Of Fun And I Was Playing It For Hours, Almost. Hope You Contine Working On Your Game!
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This game sounds neat, and fits the theme/limitation in what seems like a unique way, but the gameplay...you're supposed to keep motivation high and anxiety low, but I can't tell if there's anything I can do other than restart segfaulted computers and promote managers, let alone how that affects motivation/anxiety. As a result, I was almost constantly in the red for several minutes, yet somehow wasn't losing?
Is there something I'm missing?
Tbh I kind of forgot to clarify in the instructions that the anxiety and productivity of managers, at the point of promotion, goes on to affect others'.
Also, to either win or lose the bar graph has to reach a certain average along its length.
Ah, so you need to promote managers when they're in a productive mood, and that's how you raise the company's productivity? I see.
Love The Game, The Theme And Requirement Work Perfect, Tho I Can't Get The Bar Out Of Red, I Love The Sound Alerts And The Cute Player, The Game Is Alot Of Fun And I Was Playing It For Hours, Almost. Hope You Contine Working On Your Game!
Thank you so much! I do want to continue to expand and refine. I have some decent ideas I think.
=D